public class TextureHelper
extends java.lang.Object
| 限定符和类型 | 方法和说明 |
|---|---|
static android.graphics.Bitmap |
loadBitmapFromResource(android.content.Context context,
int resourcesId) |
static int |
loadCubeMap(android.content.Context context,
int[] cubeResources)
纹理加载到立体上
|
static int |
loadTexture(android.graphics.Bitmap bitmap) |
static int |
loadTexture(android.graphics.Bitmap bitmap,
boolean recycle) |
static int |
loadTexture(android.graphics.Bitmap bitmap,
boolean repeat,
boolean recycle) |
static int |
loadTexture(android.content.Context context,
int resourcesId) |
public static android.graphics.Bitmap loadBitmapFromResource(android.content.Context context,
int resourcesId)
public static int loadTexture(android.content.Context context,
int resourcesId)
public static int loadCubeMap(android.content.Context context,
int[] cubeResources)
context - cubeResources - public static int loadTexture(android.graphics.Bitmap bitmap)
public static int loadTexture(android.graphics.Bitmap bitmap,
boolean recycle)
public static int loadTexture(android.graphics.Bitmap bitmap,
boolean repeat,
boolean recycle)