public interface Texture extends Renderer
static interface
Texture.State
static int
STATE_ERROR
STATE_LOADED
STATE_UNLOADED
DEFAULT_PRIORITY, MODE_2D, MODE_3D
int
getHeight()
getState()
getWidth()
draw, getPriority, onRemoved
static final int STATE_ERROR
static final int STATE_UNLOADED
static final int STATE_LOADED
int getWidth()
int getHeight()
int getState()