public class SingleFeatureRenderer extends FeatureRenderer
BasicRenderer.AsyncLoadTask<O>colorBuffer, colorBuffer2d, colorVbo, colorVbo2d, dataLoadStatus, FACE_NORMAL_X, FACE_NORMAL_Y, FACE_NORMAL_Z, featureLayer, HEIGHT_COMPARATOR, ibo, ibo2d, SIDE_COLOR_FACTOR, STRIDE, textureId, TRIANGLE_POINT_SIZE, vbo, vbo2d, vertexDataArray, vertexDataArray2d, vertexSize, vertexSize2dopacity, opacity_0, opacity_1, opacity_area, opacity_framerenderModeDEFAULT_PRIORITY, MODE_2D, MODE_3D| 限定符和类型 | 方法和说明 |
|---|---|
protected boolean |
filterDraw(GLContext glContext) |
Feature |
getFeature() |
double |
getHeight() |
protected void |
loadData(java.util.concurrent.CountDownLatch countDownLatch) |
boolean |
resetColor() |
void |
upDateColor(int color) |
draw, initialize, initialize2d, onRemoved, setEnableTexturegetOpacity, setOpacitygetRenderMode, setRenderModebindIBO, bindVBO, bufferData, bufferData, bufferSubData, createBufferObject, createFloatBuffer, createShortBuffer, deleteBufferObject, deleteBufferObject, deleteTextures, getPriority, unBindTexturepublic Feature getFeature()
public void upDateColor(int color)
public boolean resetColor()
protected void loadData(java.util.concurrent.CountDownLatch countDownLatch)
loadData 在类中 FeatureRendererprotected boolean filterDraw(GLContext glContext)
filterDraw 在类中 FeatureRendererpublic double getHeight()
getHeight 在类中 FeatureRenderer