public class SingleFeatureLineRenderer extends FeatureLineRenderer
BasicRenderer.AsyncLoadTask<O>dataLoadStatus, featureLineLayer, height, lineStyle, programopacity, opacity_0, opacity_1, opacity_area, opacity_framerenderModeDEFAULT_PRIORITY, MODE_2D, MODE_3D| 构造器和说明 |
|---|
SingleFeatureLineRenderer(FeatureLineLayer parentLayer,
FeatureLineLayer.LineStyle style,
Feature feature) |
| 限定符和类型 | 方法和说明 |
|---|---|
protected void |
dispatchDraw(GLContext glContext) |
protected void |
loadData() |
void |
onRemoved() |
bindData, drawgetOpacity, setOpacitygetRenderMode, setRenderModebindIBO, bindVBO, bufferData, bufferData, bufferSubData, createBufferObject, createFloatBuffer, createShortBuffer, deleteBufferObject, deleteBufferObject, deleteTextures, getPriority, unBindTexturepublic SingleFeatureLineRenderer(FeatureLineLayer parentLayer, FeatureLineLayer.LineStyle style, Feature feature)
protected void dispatchDraw(GLContext glContext)
dispatchDraw 在类中 FeatureLineRendererprotected void loadData()
loadData 在类中 FeatureLineRendererpublic void onRemoved()
onRemoved 在接口中 RendereronRemoved 在类中 BasicRenderer